Steelswarm Hercules
DARK 10

Steelswarm Hercules

  • Archetype:
  • Steelswarm

  • ATK:
  • 3200

  • DEF:
  • 0

  • View:
  • 2830




Cannot be Special Summoned. Requires 3 "Steelswarm" Tributes to Normal Summon (cannot be Normal Set). Once per turn: You can pay half your Life Points; destroy all other cards on the field.




 
 
AI Power Analysis
Boss/End-boardConfidence: MediumEvaluated Oct 8, 2026
41± 8/ 100
Power Score
Intrinsic 44
Deck 39

Steelswarm Hercules — Power Evaluation

Final Score: 41 ± 8 · Confidence: Medium

  • Intrinsic: 44 · Deck: 39 · Meta: provisional
  • Primary role: Boss/End-board · Secondary: Board breaker

Why it scores here

Steelswarm Hercules converts a three-Steelswarm board into a single 3200-ATK body plus a once-per-turn board wipe that costs half your Life Points. Its ATK earns nothing by itself: it cannot be Special Summoned and needs three Steelswarm tributes, so access is gated by the archetype. The score comes from the wipe, which is strong interaction but also destroys your own board, and from the 7 of 7 Steelswarm (Inverz) decks it appears in. No combo data was supplied, so the combo and resilience numbers are text-based inference.

Axis scores

Axis Score Evidence
Accessibility 30 Needs three Steelswarm monsters for a Normal Summon and cannot be Special Summoned, so it is live only in a Steelswarm board (verified text; 7 of 7 decks are Steelswarm (Inverz)).
Combo & Conversion 45 The wipe turns a Steelswarm board into a lone 3200-ATK end-board, but no combo boards were recorded to confirm how far it goes (inferred from text).
Resource Economy 35 The wipe removes every other card on both sides and costs half your LP, so it is card-disadvantageous except when it ends the game (inferred from text).
Effect & Interaction 60 A once-per-turn board wipe is strong, hard-to-play-around interaction for a Normal-Summoned body, but it has no hand-trap reach (verified text).
Material Utility 15 Level 10 DARK Fiend with no recorded material use; this is speculation about high-Level material routes and does not move the score (inferred from text).
Resilience & Flexibility 45 The body survives its own effect, but one negation of the effect or the summon route ends its use (inferred from text).
Deck-Building Efficiency 35 Mostly one copy per deck, but it locks the build into the Steelswarm archetype (verified from 7 of 7 decks; 1 deck runs 2 copies).

Calculation

Weight profile: 0.7 Boss/End-board + 0.3 Board breaker/Going-second. Intrinsic ≈ 44, Deck ≈ 39, Meta = provisional. Modifiers: Self-locking restriction (-3). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Once-per-turn board wipe that leaves a 3200-ATK body on the field
  • Live in all 7 recorded Steelswarm (Inverz) decks
  • Strong recorded partner support from Steelswarm Girastag, Moth and Caller

Weaknesses

  • Cannot be Special Summoned and needs three Steelswarm tributes to Normal Summon
  • Destroys your own board as well as the opponent's
  • Costs half your Life Points
  • Locked to a single archetype, so it has little value outside a Steelswarm build

Counters / choke points

  • Interrupting the three-tribute Normal Summon setup (inferred from text)
  • Negating the effect or removing the body after summon (inferred from text)

Best use

Boss/End-board finisher with a board reset. Decks: Steelswarm (Inverz) builds. Suggested copies: 1.

Evidence & gaps

  • Verified: Cannot be Special Summoned; needs 3 Steelswarm tributes to Normal Summon; once-per-turn: pay half LP to destroy all other cards on the field; 7 of 7 recorded decks run it in Steelswarm (Inverz), 100% gameplay type 7
  • Observed: Top partners appear with it in 71-86% of decks (Steelswarm Girastag, Steelswarm Moth, Steelswarm Caller)
  • Inferred: The wipe also destroys your own board, so it works best as a finisher or reset; Access depends on a Steelswarm board already being present
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no rulings or recorded tribute-interaction data











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